skip to main content
Browse Subjects
Game Programming with Visual Basic.Net - 9780170131254

Game Programming with Visual Basic.Net

Graeme Summers

$73.59

ISBN-13: 9780170131254
Published: 04/10/2006
Available Stock: 9

Overview

Game Programming with Visual Basic®.Net will engage students in learning programming in a context they are interested in and can relate to. The design and creation of games provides the opportunity for creativity, entertainment and intellectual challenge. Students who learn to create games in a professional programming environment such as Visual Basic® are learning skills that can be transferred to the IT industry.

1 Serious Fun (what makes a good game)
2 Let's get it started (introduction to moving objects)
3 Heading in the right direction(moving objects)
4 Meet and greet (splash and entry forms)
5 Controlling the bugs (using GDI+ for moving objects)
6 Sound advice (background music and sound effects)
7 Collision decisions (dealing with colliding objects)
8 An array of hope (collections and arrays of objects)
9 I see the earth move (moving backgrounds)
10 Telephones and tophats (board games)
11 Blocks and dots (games involving mazes)
12 How to be sharp (techniques in creating card games)
13 Objects on the fly (creating objects at run-time)
14 Space hero
15 Deployment benefits (deploying your games for distribution)
Appendix 1 (modules)
Appendix 2 (subclasses)